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Unity中EventTrigger的几种使用操作_C#教程_脚本之家
按照记忆中的方法首先添加事件:1 2 3 4 5 6 7 8 9 10 11 12 EventTrigger et = gameObject.GetComponent<EventTrigger>(); if (et == null) { et = gameObject.AddComponent<EventTrigger>(); } et.triggers = new List<EventTrigger.Entry>(); EventTrigger.Entry enter = new EventTrigger.Entry(); ...
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